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OVERVIEW

The "Cathedral of Time" is a tribute to the Legend of Zelda series. It was created in Cinema 4D over the course of 3 weeks. This project made a splash on the gaming side of the internet. It was originally posted on Reddit and then spread to G4TV, Facebook, Twitter and many gaming sites around the web.

 

CLIENT   -   N/A

CONCEPT   -   Whitney Brown

MODELING & ANIMATION   -   Whitney Brown

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PROCESS

This project was modeled after the Amiens Cathedral of France. It was used to build these simple vector lines. The vectors were then converted to splines for the walls of the cathedral to be made.

The splines were extruded and then textured. After that, the extruded spline was put into a cloner to create the whole room.

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Selected Works

Zelda Cathedral3D Modeling & Motion

Candy Shop App3D Design & UI

Clinique - Pep StartIllustration & Motion

Suave - EvausMotion Design

Love Beauty & PlanetMotion & Design

UnifiedMotion Design

Peppermint Candy3D Animation

The OAMotion Design

Motion DoodlesMotion Design